@james Those Lazy Foo tutorials are top tier - always have them open in a tap when I'm tinkering with SDL
@jimblimey I was pleasantly surprised that not only is SDL still in active development/maintenance but so are those tutorials.
Was totally expecting to find spiders and cobwebs all over this and "lol granddad we all use monogame in C# 27 now".
@james Hoping Unity is just a passing fad 😆
There's also some nice FreePascal/SDL2 tutorials too https://www.freepascal-meets-sdl.net/sdl-tutorials/
@jimblimey Yeah Unity and Unreal are just hipster toys 😝
I use pygame in Python too, which is just SDL but wrapped in Python.
We've got a lot of mileage out of a library first written to make SimCity 3000 work in Linux.
@james swap you playing with SDL for implementing secure authentication into a lightweight C++ web server library, which is next week's main task.
@matt303 Would I get to play with fiddly, weird, poorly documented protocols and have an almost complete lack of debugging beyond peering at server logs?
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